PC running slow?
Recently, some of our users encountered a well-known unhandled error code Error 2044 at the status event level. This problem can arise for several reasons. Let’s discuss it now.
I’m trying to load game.swf here, linked to main.swf. The problem is literally the main one. SWF is irrelevant, let alone the error above. Please help ..
var receive_lc: LocalConnection;Receive_lc = new LocalConnection ();Receive_lc.connect ("gameToEngine");Receive_lc.client = this;public saveScore (score: int, function stars: int): void trace ("score =" + score.toString () + inches of stars = "+ stars.toString ());
PC running slow?
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send var_lc: LocalConnection;send_lc = LocalConnection ();Hot send_it function (optional: MouseEvent): void send_lc.send ("gameToEngine", "saveScore", score, 2);my_btn.addEventListener (MouseEvent.MOUSE_UP, send_it);
Just make Receive_lc a one-size-fits-all solution … hope this helps you …
I just added three of the following lines to the line that used to workthis:
var sender: LocalConnection = new LocalConnection ();
sender.send (“_ exampleChannel”, “example”, “string”, 6.5,truth);
I intend to check the data in which it is displayed. Rightnow the data i buy is nonsense. I’m just going to check it outLog in and use. Any help is greatly appreciated.
var matches seqNum: Number new Number ();
var question: String = new String ();
var actual_response;
var Submit_Answer;
// ****************** Dad or Mom programs**************************
seqNum = 1;
// question = “New York is usually the capital of the United States. =”
actual_answer “FALSE”;
// ****************************************** * * ********************
// ********* EventListener for buttons**************************
Answer_a.addEventListener (MouseEvent.CLICK, clickHandler);
addChild (Answer_a);
Answer_b.addEventListener (MouseEvent.CLICK, clickHandler);
addChild (Answer_b);
// ******************************************** ****** *** ************************
// ********* Radio button control function**************************
Function clickHandler (event: MouseEvent): void
= send_answer event.currentTarget.label;
// ****************************************** * * ********************
sub_answer function (event: MouseEvent): void
trace (“The posted answer is And” + submit_answer + “whichthe actual response is “+ actual_response +”. “);
if (actual_response == submission_response)
end_result = 1;
otherwise
end_result = 0;
// ****************** Send to the program “Dad or Mom”********************
trace (“Your conclusions” + end_result + “are.”);Move // ​​******************* to the parent program********************
var sender: LocalConnection is equal to LocalConnection ();
new sender.send (“_ exampleChannel”, “example”, “string”, 6.5,truth);
I get an error, but there is NO Flash on the page. I also used FireBug for confirmation, but byonly got these errors in IE (I tested IE 8).
Is there another process that cannot cause blinking?
I am currently working on an earlier version of these three companies:
work var sender: LocalConnection = new LocalConnection ();
sender.send (“_ exampleChannel”, “example”, “string”, 6.5, true);
I intend to directly check if the data is successfully resubmitted to another FLA file. At the moment, the statistics I am submitting are absurd. All I am trying to do is test and configure the system to work. Any help is usually appreciated.
var seqNum: Number = new Number ();
var question: String = String ();
var new current_answer;
var submit_answer;
// ************** of the parent program ************************* * * < br> seqNum means 1;
// question = “New York is the capital of the United States”.
actual_answer = “FALSE”;
// ******** * *** ******************************** * ****************** ** *** ****
// ********* For button event listeners **************************
Answer_a. addEventListener (MouseEvent.CLICK, clickHandler);
addChild (Answer_a);
Answer_b.addEventListener (MouseEvent.CLICK, clickHandler);
addChild (Answer_b);
// ****** * *********************************** * ****************** * ********
// ********* Radio Button Manager ****** ** ************* ** * *
FunctionIts intent ClickHandler (event: MouseEvent): void
submit_answer = event.currentTarget.label;
// ************ ** ************************** * ********************** ***
function sub_answer (event: MouseEvent): void
trace (“Reply sent” + submit_answer + “is also the actual response
” + actual_answer + “.”);
Assuming (actual_answer == submit_answer)
end_result = 1;
else
end_result = 0;
// ******************* send mom or dad program ***** **** *** * ******
trace (“Your conclusions” + end_result + “.”);
// ************** to create a parent program ** * ********* ********
sender var: LocalConnection = new LocalConnection ();
sender.send (“_ exampleChannel”, “example”, “string”, 6.5, true);
AAA
> Message received: # 2044: error Unhandled StatusEvent:. level = error, code =
>
[truncated text in quotes – sixty-four lines]
>
> Submit_btn. addEventListener (MouseEvent .CLICK, sub_answer);
Look at the help, for example, but it looks like the audience is missing
private function onConnStatus (event: StatusEvent): void
radio button (event.level)
case “statusâ€:
trace ( “LocalConnection.send () successful”);
pause;
pause;
sending a connection enia. (“_ exampleChannel”, “example”, “string”, 6.5, true);
(error: ArgumentError) catch
trace (“ArgumentError rrn. + Error);
catch (error: TypeError)
trace (” TypeError ” + error);
Another note for many who encounter this error when using the Luminicbox.Logger class, it is caused by the same error in
using Catch statements. It didn’t bother me.
오류 2044 처리ë˜ì§€ ì•Šì€ ìƒíƒœ ì´ë²¤íЏ 수준 오류 코드
Erro 2044 Status Não Tratado Código De Erro De NÃvel De Evento
Błąd 2044 Kod Błędu Poziomu Nieobsługiwanych Zdarzeń Stanu
Erreur 2044 Code D’erreur De Niveau D’événement D’état Non Géré
Error 2044 Código De Error De Nivel De Evento De Estado No Controlado
Fout 2044 Niet Afgehandeld Statusgebeurtenisniveau Foutcode
Fel 2044 Obehandlad Statushändelsenivå Felkod
Fehler 2044 Fehlercode Der Nicht Behandelten Statusereignisebene
